BO6 Zombies Augments Explained: Discover All Black Ops 6 Enhancements

Enhancing the Call of Duty Zombies Experience in Black Ops 6

Call of Duty Zombies is making a strong comeback with Black Ops 6, promising a thrilling and revamped experience while keeping the core elements that fans love. This time, Treyarch introduces Augments, a feature that significantly enhances gameplay by offering new ways to improve Perk-a-Colas, Field Upgrades, and Ammo Mods.

Understanding Augments in Black Ops 6 Zombies

In Black Ops 6 Zombies, Augments serve as enhancements for various in-game items, such as Perks, Ammo Mods, and Field Upgrades. Players can explore different research paths for these items in the pre-game menu, allowing for tailor-made gameplay styles.

The purpose of Augments is to create a deep progression system that enriches the gaming experience. Players can experiment with different Augments, understanding their interactions with Perks, Ammo Mods, and Field Upgrades. This not only enhances individual playstyles but also adds depth when coordinating with teammates.

There are six Augments available for each item type, split into Minor and Major categories. Minor Augments offer slight advantages, while Major Augments provide significant boosts, altering item behavior during use.

How to Use Augments in Black Ops 6 Zombies

The journey to unlocking Augments begins at player level 11. Once researched and unlocked, players can select specific Augments before starting a match, tailoring their loadout to fit their strategy.

For instance, after achieving successful mass takedowns, a player might focus on researching the Dark Flare Field Upgrade. As they unlock Minor and Major Augments, they gain additional power, enhancing future uses of this Field Upgrade. Players can choose one Minor and one Major Augment for each item before each match and swap them between matches.

Comprehensive List of Black Ops 6 Zombies Augments

Perk-a-Cola Augments

  • Stamin-Up

    • Minor Augments: Hard Target (reduced projectile damage during sprinting), Quarterback (use equipment while sprinting), Hot Foot (speed boost after equipment kills).
    • Major Augments: Free Faller (immune to fall damage), Dasher (increased Tactical Sprint duration), Stalker (faster walking while aiming).
  • Speed Cola

    • Minor Augments: Speedy Roulette (faster Mystery Box), Quick Swap (faster weapon swap), Fast Pitcher (faster equipment deployment).
    • Major Augments: Supercharged (faster Field Upgrades recharge), Classic Formula (even faster reload speed), Phantom Reload (magazines refill over time).
  • Deadshot Daiquiri

    • Minor Augments: Dead Break (increased damage to armor), Dead Draw (reduced hipfire spread), Dead Set (reduced gun movement during advanced movement).
    • Major Augments: Dead Head (increased critical damage), Dead First (double critical damage to full-health enemies), Dead Again (chance to add bullet to magazine on critical hits).
  • Quick Revive

    • Minor Augments: Swift Recovery (increased movement speed after reviving), Karmic Return (heal to full health after reviving), Slow Death (increased last stand time).
    • Major Augments: EMT (retain Perks after being revived), Equivalent Exchange (killing enemies while downed revives player).
  • Elemental Pop

    • Minor Augments: Vulnera Bean (increased elemental weakness damage), Pineapple Blast (equipment triggers random Ammo Mod), Chill Berry (reduced Ammo Mod cooldowns).
    • Major Augments: Citrus Focus (activates specific Ammo Mod), Imperil Peach (chance for enemies to trigger Ammo Mod), Electric Cherry (electric damage on reloading).
  • PHD Flopper

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